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tooll3
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t3
Tooll 3 is an open source software to create realtime motion graphics.
MIT License
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Update nuget packages in order to avoid vulnerabilities
#490
newemka
opened
4 days ago
0
3d SDF Primitives
#489
newemka
opened
2 weeks ago
0
add disc / cone overlay to shadow to simulate spotlight
#488
newemka
opened
2 weeks ago
0
Easings float operator
#487
newemka
opened
3 weeks ago
5
Adds easing functions / shapes to TriggerAnim and fix delay
#486
newemka
closed
1 week ago
0
Fix Pair Points for Splines modulo
#485
newemka
closed
1 week ago
0
Fix curve tangent editing
#484
newemka
closed
1 week ago
0
Green channel is driving Raster's GreenToLineWidth parameter
#483
newemka
closed
3 weeks ago
0
Able to crash T3 by creating a Execute cycle
#482
grant-h
opened
1 month ago
1
SelectVec2FromDict is sometimes not working
#481
pixtur
opened
1 month ago
0
Exception after changing input type of c# operator on MAIN
#480
pixtur
opened
1 month ago
1
Feature/vat Vertex Animation Texture
#479
newemka
closed
3 weeks ago
0
Crash in OnSymbolUpdate after adding parameter
#478
pixtur
opened
1 month ago
0
Disconnecting input from multiinput-slot does not work
#477
pixtur
opened
1 month ago
0
Convert Point structured to use two weights on Main
#476
pixtur
opened
1 month ago
0
LinearGradient discontinuity
#475
grant-h
opened
1 month ago
2
Clicking clicking into a zoomed out timeline should snap to resolution depending time fragments
#474
pixtur
opened
1 month ago
0
NDI Output exception in 3.9.2 (win64)
#473
VisualBoy
opened
1 month ago
1
Crash after Publish input
#472
pixtur
opened
2 months ago
0
Crash after duplicating as new Symbol
#471
pixtur
opened
2 months ago
1
DampSpring doesn't when rendering videos.
#470
pixtur
opened
2 months ago
0
Automatically selected the dedicated graphics card.
#469
pixtur
opened
2 months ago
0
Crash reporting dialog is not shown
#468
pixtur
opened
2 months ago
0
Parameter window can't be (re)opened
#467
pixtur
opened
2 months ago
0
Selecting operator on graphs disables main menu items.
#466
pixtur
closed
2 months ago
2
MAIN/ new without project traps all interaction
#465
pixtur
closed
2 months ago
0
Symbol OSCExecute in OscOutputExemple don't seem to exist
#464
wargreen
closed
2 months ago
4
Update Gamepad Example and small fix Gamepad.cs
#463
newemka
closed
2 months ago
1
Features/sharpen filter
#462
ScreenDream
closed
3 months ago
0
Add [RoundValues] node
#461
Malzbier
opened
3 months ago
1
Program hang at Quit \ long unload (about 5 min)
#460
ab459-code
closed
2 months ago
5
Completing the Gamepad operator and Example
#459
newemka
closed
2 months ago
3
Fix typo and improve doc for Spring operators
#458
newemka
closed
3 months ago
1
WorleyNoise supports texture input
#457
newemka
closed
3 months ago
1
Initial files to simplify NDI Input + Gamepad operator
#456
mrvux
closed
3 months ago
1
Features/sharpen filter
#455
ScreenDream
closed
3 months ago
5
Ndi Output + Screen Capture
#454
mrvux
closed
2 months ago
3
Extend MidiDataRecording.cs
#453
ScreenDream
closed
4 months ago
2
Feature/new midi outputs
#452
ScreenDream
closed
4 months ago
2
It would be nice to add the functionality to simply draw 2d and 3d shapes like Processing and P5js
#451
mothesawy
opened
4 months ago
3
Fix TransformPoints' Rotation and Stretch attributes
#450
newemka
closed
4 months ago
1
[DefineGradient]'s Interpolation parameter is working now
#449
newemka
closed
4 months ago
1
CombineMesh of two displaced QuadMeshes crashes t3
#448
Bl4ckh34d
closed
5 months ago
1
Fixing [CompareImages]
#447
newemka
closed
5 months ago
1
Bypassed nodes are not bypassed on load
#446
rstecca
closed
5 months ago
4
[GamepadInput]
#445
newemka
closed
3 months ago
0
[ATTENTION!] Please thumbs-up issues you would want prioritized!
#444
domportera
closed
5 months ago
0
Voronoi with Points
#443
domportera
opened
5 months ago
0
Feature/spring vec2 and vec3
#442
newemka
closed
5 months ago
1
Rename UvsViewer.cs to UVsViewer.cs
#441
newemka
closed
5 months ago
0
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