I thought items on mobs were supposed to be takeable? Or if they serve another purpose,at least have their bits set so that players couldn't see them?
From the .obj file documentation:
This bit vector defines if items can be taken, and if they can be worn:
ITEM_TAKE 1 Item is takeable. DON'T FORGET THIS ONE ;)
```
< 950h/950H 180v/180V P: std >
< |ss +|sk +|ua +|ros +|sod +|cv +|cc +|vip +|wu +|nop +|ub +|ut +|hd +|dsd +|iw +| >
l in 3.corpse
Corpse of Vizlytar (here) :
an amethyst talisman
< |ss +|sk +|ua +|ros +|sod +|cv +|cc +|vip +|wu +|nop +|ub +|ut +|hd +|dsd +|iw +| >
get all 3.corpse
an amethyst talisman isn't takeable.
You get a purple robe covered with writhing black runes from corpse of Vizlytar.
```
Is that item !take on purpose or is this just a bug in a very old zone?
I thought items on mobs were supposed to be takeable? Or if they serve another purpose,at least have their bits set so that players couldn't see them?
From the .obj file documentation: