tposney / midi-qol

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[Feature] Disadvantage on damage rolls #1227

Closed tposney closed 1 year ago

tposney commented 1 year ago

In GitLab by @cardosomafrasantana on Apr 16, 2023, 08:49

So, would be cool if we have an option to roll disadvantage on damage rolls, like we have in other rolls.

tposney commented 1 year ago

So you mean roll 2d8kl instead of 1d8kl?

tposney commented 1 year ago

In GitLab by @cardosomafrasantana on Apr 19, 2023, 02:41

Like that, but with all the dices and mods.

For example: if I roll a damage of 1d6 + 2d8 + 5 + 1, the flag would roll that twice and pick the lower result.

tposney commented 1 year ago

I've had a look. The best I can do is to implement 2(damageRoll)kl + 2(otherRoll)kl, ie each of those components, damage roll, other roll, and damage bonus roll would be rolled twice and the lower/higher kept.

Will go out as flags.midi-qol.damage.reroll-kh, and flags.midi-qol.damage.reroll-kl