Closed tposney closed 1 year ago
So you mean roll 2d8kl instead of 1d8kl?
In GitLab by @cardosomafrasantana on Apr 19, 2023, 02:41
Like that, but with all the dices and mods.
For example: if I roll a damage of 1d6 + 2d8 + 5 + 1, the flag would roll that twice and pick the lower result.
I've had a look. The best I can do is to implement 2(damageRoll)kl + 2(otherRoll)kl, ie each of those components, damage roll, other roll, and damage bonus roll would be rolled twice and the lower/higher kept.
Will go out as flags.midi-qol.damage.reroll-kh, and flags.midi-qol.damage.reroll-kl
In GitLab by @cardosomafrasantana on Apr 16, 2023, 08:49
So, would be cool if we have an option to roll disadvantage on damage rolls, like we have in other rolls.