tristankechlo / RandomMobSizes

Minecraft Mod: RandomMobSizes | configure mobs to spawn in different sizes
https://www.curseforge.com/minecraft/mc-mods/random-mob-sizes
Other
3 stars 0 forks source link

[Feature]: Location-based mob scaling #27

Open dogonotoughen opened 1 week ago

dogonotoughen commented 1 week ago

What is your idea?

Having mob scaling based on y-level and biome/dimension would be a great expansion to mob customization. for example, you'd have bigger & stronger zombies the deeper you go in caves, or stronger endermen in the End.

Related to another problem or bug

No response

Additional context

(if you implement it) please include this feature on the 1.20.1 version 🙏

tristankechlo commented 1 week ago

Thank you for the suggestion 😃

At this moment I am not sure if any of these three conditions are possible.
I would say based on the dimension is the most likely to be possible. But I will take a look at all three and see whether they are feasable.

tristankechlo commented 1 week ago

If I happen to implement something it will be for these versions 1.21.x, 1.20.6, 1.20.4, 1.20.1, 1.19.4, 1.18.2