Currently, when a via is placed astar chooses to go back and look for ways to do the route without a via, wasting iterations. This is obvious if you lower the via cost.
There's no reason to go back if at least one via is required on the path
For plated holes or multi-layer goals, this isn't relevant
Currently, when a via is placed astar chooses to go back and look for ways to do the route without a via, wasting iterations. This is obvious if you lower the via cost.
There's no reason to go back if at least one via is required on the path
For plated holes or multi-layer goals, this isn't relevant