tsoj / himsn

"Her Imperial Majesty's Space Navy" expansion for Oolite
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README.md #3

Closed Cholmondely-of-Digebiti closed 2 years ago

Cholmondely-of-Digebiti commented 2 years ago

Should we rename the Alpha/Beta/Gamma versions here, so we don't end up confusing the Beta version of the Alpha version with an Alpha version of the Beta version. Or am I being inane?

Gimi renamed them as Stages One, Two and Three in his later description:

Stage one (Eye candy only)

Stage 2 (More eye candy, capital ships and battles, prepare for missions in stage 3)

Stage 3 (Missions) Missions. Details are a lot more sketchy here. Ideas include courier and delivery missions to some very odd places, sting operations where you are asked to pilot a constrictor.

Some main design thoughts are:

The Navy are not Police and will not behave like Police. This means that they will not attack criminals and in general they will not intervene in a fight, but they will report criminal acts (piracy). I know that historically in RL counter piracy has been a Navy task, but I find that this fits better in Oolite. The navy tries to stay out of your way, and normally you won't see them unless you try to find them. They don't like to show off, except for that one day a year that is. Ships are generally few and far between, but better than their civilian counterparts, and always fully equipped with an "Iron Ass". Quality over quantity principle. The military in general have no concept of fighting fair. They will follow the rules given to them, but will come back at you with all they have if you provoke them. Concentration of fire and overkill are two thoughts here. They never operate alone is another (Except the intel/specops guys that is).

tsoj commented 2 years ago

so we don't end up confusing the Beta version of the Alpha version with an Alpha version of the Beta version.

I agree, it's a bit confusing. Nothing would be lost dropping the Alpha-Beta-Gamma naming scheme. I will update the README.