tuffee88 / d3d12ProxyEdrDx11_0

Totally naive app using proxy/dll forwarding to try and get Elden Ring running on DX12 hardware with Feature level 11_0 (f.e. Nvidia Kepler GPUs)
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Can't run Elden on Quadro 2000 #70

Open M0hanad1 opened 9 months ago

M0hanad1 commented 9 months ago

First I tried run it without the mod and it just showed a white screen and crashed when I tried to debug without the fix it I just get: Shutdown handler: initialize.

When I tried the fix same problem happened, but the log was different: PC_2.LOG

I tried searching for the DXGI_ERROR code but didn't find anything I also tried to update my drivers and DirectX

Here's my files: Screenshot 2024-02-21 131206

here's elden_dxgi.log content: image.png

w1ty commented 9 months ago

just a skill issue

tuffee88 commented 8 months ago

Hi @w1ty, sorry for the late reply, I haven't had a look at Elden Ring in the last few months.

This looks you're trying to run the game using Vulkan - both DXVK and vkd3d-proton dropped support for anything pre Vulkan 1.2 in recent releases.

Can you remove D3D12_original.dll from the game folder and try again (the actual vanilla DX12 implementation will then be used automatically) ?