What steps will reproduce the problem?
1. Try binding Volume up/down to some function
2.
3.
What is the expected output? What do you see instead?
It should set a separate key, instead it uses the same key as Analog stick
Left/Right which is A and D which prevents me of using the analog stick for
moving/looking and the volume up/down keys for strafing
What version of the product are you using? On what operating system?
Doom-android 2.2 using MiniCM RC2 (a custom ROM based on Froyo 2.2)
Please provide any additional information below.
Phone is a Xperia X10 Mini, no dual or multitouch therefore I need to use the
hardware keys (Volume Up, Volume Down, Camera/Focus) for the game to be
playable, phone has no built-in keyboard.
Original issue reported on code.google.com by dusta...@gmail.com on 23 Apr 2011 at 4:57
Original issue reported on code.google.com by
dusta...@gmail.com
on 23 Apr 2011 at 4:57