u3dreal / molecular-plus

particle solver for Blender 3.0+ / 4.0+
GNU General Public License v3.0
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Changing render FPS affects simulation results #51

Open EntityinArray opened 6 months ago

EntityinArray commented 6 months ago

It seems that this addon does not adjust simulations with current FPS setting. Increasing FPS from default Blender's 24 to 60 and then running simulation again significantly changes simulation behaviour, it seems like it has way less gravity force.

u3dreal commented 6 months ago

No so far 25 fps is the stadard .. it gets complicated once you think about sub frames .. use time scale if you want slow motion