ubilab-ws21 / esclab

integration of all puzzles
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How to open the 2nd door? #12

Open voelkerb opened 2 years ago

voelkerb commented 2 years ago

We still need to figure this out. Do we need to input the code via plasma globes? If yes, how to input 4 digit code using 2 people? Should we install a keypad somewhere?

I can reprogram the plasma globes but they can only binary detect a touch.

sboettcher commented 2 years ago

Same as #4

sboettcher commented 2 years ago

Might be a bit un-obvious to players, but how about just using the same keypad as for door one again? Could be the easiest to implement since we need to touch that anyway.

voelkerb commented 2 years ago

Yeah - agree - somehow unobvious. If this is broken (which I think it is), we have to build a new one anyway, so maybe directly build two? But then the participants may still ask why the globes are installed at all...

sboettcher commented 2 years ago

We could just label the keypad with something like "access to automatic doors" to make it more obvious. Also there is a bunch of other stuff not used as well... Sure if new keypads need to be built anyway then might as well make two.

pscholl commented 2 years ago

Think we talked about this last time. Knock-Knock will be the lock to the 2nd door.

It will be activated after the radio puzzle is complete, which will then show the current time. The current time is the input to the knock-knock puzzle.

sboettcher commented 2 years ago

@pscholl what's the current status here again? do the relevant groups know about it?