ucsb-cs56-projects / cs56-games-treasure-hunter

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Refactoring the Pause Menu Code #63

Closed sangminoh715 closed 6 years ago

sangminoh715 commented 6 years ago

As of right now, all of the code that creates and handles the game pausing is in one class. The code should be separated such that all visual elements (panels, buttons, etc.) are created in one class and all of the logic (game stopping while pause menu is showing, listening for button press to escape from the pause menu) should be located in a separate class.

sean-shelton commented 6 years ago

F17 OK (100 pts)