Phasor is a server extension for Halo PC which focuses on giving the end-user the ability to deeply customize gameplay. Phasor does this via its scripting system, which uses the Lua language. Scripters are able to react to and change many different aspects of the game.
Currently, OnPlayerKill returns fall damage when a player changes teams and when the game ends. It's making my stats slightly inaccurate because the player always gets an extra death at the end of the game. Think you could add another mode for when it's a team change, and not call the function when the server is killing everyone at the end of the game.
Currently, OnPlayerKill returns fall damage when a player changes teams and when the game ends. It's making my stats slightly inaccurate because the player always gets an extra death at the end of the game. Think you could add another mode for when it's a team change, and not call the function when the server is killing everyone at the end of the game.