Closed GoogleCodeExporter closed 8 years ago
Original comment by maciek.g...@gmail.com
on 18 May 2013 at 4:44
Splitting is possible. Just need to disable clustering when hitting certain
zoom level (see code below).
private boolean clusteringEnabled;
in onCameraChange:
if (cameraPosition.zoom > 20.7) {
if (clusteringEnabled) {
map.setClustering(new ClusteringSettings().enabled(false).addMarkersDynamically(true));
clusteringEnabled = false;
}
} else {
if (!clusteringEnabled) {
// your normal clustering settings
clusteringEnabled = true;
}
}
Original comment by maciek.g...@gmail.com
on 18 May 2013 at 4:59
It wokrs great! Thanks!
Original comment by sergei.r...@gmail.com
on 20 May 2013 at 8:45
Now it is also possible to achieve spliting a single cluster into markers by
setting different cluster group on each marker (or just -1 in the next release
after 1.5.1).
This was resolved as part of Issue 10.
Original comment by maciek.g...@gmail.com
on 25 Aug 2013 at 1:43
To split specific cluster use
Marker cluster = ...
for (Marker marker : cluster.getMarkers()) {
marker.setClusterGroup(ClusterGroup.NOT_CLUSTERED);
}
Original comment by maciek.g...@gmail.com
on 31 Aug 2013 at 4:06
Just wanted to point that when using the proposed solution for disabling
clustering when zooming in to a certain zoom level, you may also want to change
this in DelegatingOnCameraChangeListener:
From:
@Override
public void onCameraChange(CameraPosition cameraPosition) {
markerManager.onCameraChange(cameraPosition);
if (onCameraChangeListener != null) {
onCameraChangeListener.onCameraChange(cameraPosition);
}
}
To:
@Override
public void onCameraChange(CameraPosition cameraPosition) {
if (onCameraChangeListener != null) {
onCameraChangeListener.onCameraChange(cameraPosition);
}
markerManager.onCameraChange(cameraPosition);
}
Otherwise, if you zoom out the map very quickly to a very little zoom level
after being in a non-clustered zoom level, first all the markers are drawn to
the map, becoming unresponsive for a while, and later clustering is reapplied.
Original comment by eer...@gmail.com
on 29 Dec 2013 at 12:47
@#6 eereza
That's a good idea for a custom modification in your code when implementing my
suggestion from comment #2, but I can't do that in the code, because it would
be inconsistent, e.g. when trying to use GoogleMap.getDisplayedMarkers in
onCameraChange, you would get a list of markers before clustering is applied.
If I were to use my #2 suggestion, I would probably add
BeforeCameraChangeListener and make the code look like:
@Override
public void onCameraChange(CameraPosition cameraPosition) {
if (beforeCameraChangeListener != null) {
beforeCameraChangeListener.beforeCameraChange(cameraPosition);
}
markerManager.onCameraChange(cameraPosition);
if (onCameraChangeListener != null) {
onCameraChangeListener.onCameraChange(cameraPosition);
}
}
and put code from #2 into beforeCameraChange... or just hardcode it before
markerManager is called.
Original comment by maciek.g...@gmail.com
on 29 Dec 2013 at 10:28
Original issue reported on code.google.com by
sergei.r...@gmail.com
on 18 May 2013 at 1:09