valkyriedragon / psxjin

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Sound issues in Final Fantasy VII -- Suspect in other titles as well #36

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Although I have only heard it occur in Final Fantasy VII (PAL), I suspect the 
issue exists in other games as well -- several effects and/or sounds are 
severely distorted.

Early examples:

-- Cloud's attack: Almost inaudible it seems like.
-- The alarm after placing the bomb in the first reactor: Distorted, seems like 
it's missing channels and the volume is excessive somehow.
-- The Tail Laser attack of the first boss: Distorted and excessive volume.
-- The explosion of the door and subsequent flames after escaping the first 
reactor explosion: Does not even sound remotely like it should sound.
-- The train ride soon after that: The sound of the train going along the 
tracks is distorted and the volume, once again, seems excessive.

Some of these issues can partially be improved upon by switching the ingame 
sound to mono but only partially and only a few issues. Given the fact I ran 
into half a dozen issues within the first 20 minutes of the game, I suspect 
hundreds more exist throughout the title.

Suggesting something more general than just FF7 being quirky is going on.

There was no combination of psxjin sound options I could arrive at that came 
even close to improving the sound quality; in fact, no option had much of an 
impact other than mildly improving distortion here and there but nothing to 
make FF7 sound like it does on console.

Original issue reported on code.google.com by kharay on 20 Jun 2013 at 12:58