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vchelaru
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FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
http://flatredball.com
MIT License
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More graphics cleanup
#1608
Closed
mfigueirido
closed
3 weeks ago
mfigueirido
commented
3 weeks ago
Remove old post processing so there's no confusion with the new one.
Remove EffectCache.cs.
Remove Renderer.SpriteBatch.cs.
mVariable -> _Variable for CustomEffectManager.
vchelaru
commented
3 weeks ago
Tested with Cthulhu, all looks good