vchelaru / FlatRedBall

Cross-platform 2D game engine focused on ultimate productivity built in .NET
http://flatredball.com
MIT License
413 stars 66 forks source link

Pop up window layout overlapping buttons #1635

Closed RychuP closed 7 hours ago

RychuP commented 1 week ago

Changing BaseEntity results in a pop window with layout issue as per image below.

IMG_20241114_194811.jpg

vchelaru commented 18 hours ago

To reproduce this:

  1. Create a new platformer project
  2. Right-click on Player and select the option to create a derived entity. Name it anything, like DerivedPlayer
  3. Once the DerivedPlayer entity has been created, go to its Properties and change the base type to

The pop-up appears. In my case I wasn't able to get the text to overlap, but I suspect it might have to do with UI scaling in Windows. If the UI scale is 100%, it renders okay, but if it's scaled up, this may not render correctly.