Open BlackZcc opened 3 years ago
Hello I can't build the new version 0.95,as it debug "QGamepadManager has no method as gamepadName()" for this line---QGamepadManager::instance()->gamepadName(g) in pages/PageSettings.cpp in line 111 for return the device name on order to delete the error device;
As I check the official QT class QGamepadManager do not contain such method,the you old version 0.91 dose use this class. Is that QGamepadManager class your own class or I make some cofigurion error.
I'm having issues with the gamepad as well.
I'm running the project in QtCreator with qmake reduced version 6.22.2 (community/open-source). I get an error when I try to compile the code that says:
Project ERROR: Unknown module(s) in QT: gamepad
Having a look at the files I can see that for android applications the gamepad is called. Doing a search for Qt's forums for a similar error/fix I came across this post where the suggested code/solution is:
QGamepadManager* gamepad_manager = QGamepadManager::instance();
QList<int> gamepads;
int i = 0;
while (i < 10)
{
a.processEvents();
qInfo() << "get connected gamepads iteration : " << i;
gamepads = gamepad_manager->connectedGamepads();
if(!gamepads.isEmpty())
{
i = 10;
}
i++;
}
qInfo() << "connected gamepads : " << gamepads.size();
Where when the code initializes does a run through to count the number of gamepad devices.
I think that might be the solution however I think my problem now is I'm not sure how/where to inject that snippet of code.
QGamepadManager::instance()->gamepadName(g)