Closed mgerhardy closed 2 years ago
a glow value or the magicavoxel material chunk must somehow be supported. A rewrite of the MaterialColor.cpp/.h code is needed here.
this one is a good example. the glowing green palette entry should become persisted in vxm and vox files..
https://github.com/jpaver/opengametools/issues/22
a glow value or the magicavoxel material chunk must somehow be supported. A rewrite of the MaterialColor.cpp/.h code is needed here.