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viciious
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d32xr
A modern port of Doom for the Sega 32X
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astopening > MAX OPENINGS: 4448
#105
jeremyrutz
opened
1 month ago
1
Feature/title card chevrons
#104
dgrove727
closed
4 months ago
0
What WAD are you currently working from?
#103
nikitalita
closed
5 months ago
3
"Ouch" face
#101
Developer2704
closed
5 months ago
1
Account for leftoffset when flipping sprites
#100
SSNTails
closed
5 months ago
2
Chasecam during demo playback (Updated)
#99
SSNTails
opened
5 months ago
2
Jag doom out of bounds enemy
#98
Developer2704
closed
5 months ago
3
For demos that don't end in death, don't read past demo data.
#97
SSNTails
closed
5 months ago
1
VGM max file size?
#95
SSNTails
closed
5 months ago
1
Chasecam during demo playback
#94
SSNTails
closed
5 months ago
8
Deleted
#93
SSNTails
closed
6 months ago
0
WAD changes necessary to run 'experiment' branch
#92
SSNTails
closed
6 months ago
2
Fusion364 - PLAYPALS not found!
#91
SSNTails
closed
6 months ago
1
Midtextures? Decals?
#90
SSNTails
closed
6 months ago
4
Can't compile on macos m1 laptop
#89
asturur
closed
6 months ago
2
Fix Save System for X5 and X7 Everdrive Cartridge
#88
ferraca
closed
1 month ago
1
Heretic/Doom alpha sight checks with fixes by RH
#87
viciious
opened
10 months ago
0
Seemingly random freezing on "Dis"
#86
rfmerrill
closed
10 months ago
4
Memory mapper
#85
Developer2704
closed
11 months ago
5
With CD audio, intro doesn't play, and E1M1 plays instead of intermission
#84
rfmerrill
closed
6 months ago
20
"R_FlatNumForName: not found" error (but this time on a real MEDPro)
#83
rfmerrill
closed
1 year ago
5
Experiment
#82
viciious
opened
1 year ago
0
music compile instruction file gone
#81
warblow86
closed
1 year ago
1
We don't need user property for memory blocks
#80
viciious
closed
1 year ago
0
Get rid of user pointer in memblock_t
#79
viciious
closed
1 year ago
0
Normal doors play fast door sound when reopening due to being blocked
#78
fonic
closed
1 year ago
5
Clipbounds refactoring + VRAM and RAM savings
#77
viciious
closed
1 year ago
0
Move global viewdef_t to stack
#76
viciious
closed
1 year ago
0
SegaCD 32x version?
#75
Indibilio
closed
1 year ago
2
Move a bunch of global variables to viewdef_t
#74
viciious
closed
1 year ago
0
Z_Malloc: failed on 24 (version 3.1)
#73
ferraca
closed
1 year ago
1
"R_FlatNumForName: not found" error
#72
Retro-VuCCy
closed
1 year ago
4
Sound Engine Complete Pile-Up on "Refinery"
#71
vvVoDkAvv
closed
6 months ago
3
Save malfunction v3.0a
#70
vvVoDkAvv
closed
1 year ago
3
Add support for MegaCD sfx driver
#69
viciious
closed
1 year ago
0
Test
#68
viciious
closed
1 year ago
0
Test
#67
viciious
closed
1 year ago
0
Possibility for a pre-built port?
#66
MrRumbleRoses
closed
2 years ago
1
Optimize sight checks to use the secondary CPU
#65
viciious
closed
2 years ago
0
Weapons off center after patch
#64
TheDuke72
closed
2 years ago
4
More work on the Sega Mapper
#63
viciious
closed
2 years ago
0
Saturn
#62
Televicious
closed
2 years ago
1
Formated code.
#61
7dog123
closed
1 year ago
1
Add IMA ADPCM support
#60
viciious
closed
2 years ago
0
Glitchy wall in Area 21
#59
viciious
closed
6 months ago
0
Demon stuck in area 4
#58
viciious
closed
6 months ago
0
Version 2.0 and MegaCD2 OST
#57
Indibilio
closed
2 years ago
4
Stuck demons in area 14
#56
fonic
closed
6 months ago
0
Getting stuck on corners
#55
fonic
opened
2 years ago
3
Radiation suit without purpose in area 13
#54
fonic
closed
6 months ago
3
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