Open FiftyEight opened 8 years ago
Not an easy one unfortunately - you can only label a TSDF, so you need a way of making a TSDF from a mesh, which isn't implemented, and then making a labelled mesh from a labelled TSDF, which partly is (there's a marching cubes implementation in InfiniTAM).
And if we have a TSDF? Is it straightforward to make an ITMScene object from the TSDF alone?
I guess it depends on the format of the TSDF - you might need to write some loading code.
Hi, I am trying to add something into InfiniTAM scene also, and now I just achieved using glm(a opengl math library) to load a 3D models into one separate window , but not the InfiniTAM window. I want to find the entry point for the reconstruction scene so that I can integrate these things. Could you please give me some advice? Thanks! @FiftyEight
The topics is a bit old but did you succeed to do that @MarkZurkberg ? And if yes, do you remember how ?
Suppose we have a .ply file for a room we would like to label using the spaint interface: is there a workflow for this?