Open gaborpapp opened 2 years ago
+1 for this ! Or at least having a function to list ports with names / description / vid / pid, then we can handle in blueprint whatever we need to do to filter out. I tried adding that myself but I don't actually use Unreal, I'm making a module for someone and discovering the whole thing at the same time, so figuring out now how to recompile the source code and have it reflected in Unreal
It would be nice to be able to select ports by name because the order of ports can change if you have multiple serial devices attached, in which case referencing by index would not work.