Built with Unity. An observational experiment investigating the retinotopic flow patterns generated by visual search + ground fixations during locomotion.
Eyeball position and rotation is recorded via the EyeDataWriter.cs
script by its connection to the Experiment Eye Gaze Right/Left
Game Object + the ExperimentEyeGaze.cs
script. ExperimentEyeGaze.cs
is a customized version of the OVREyeGaze.cs
script, with only one line of code changed:
Lines 87-89 of ExperimentEyeGaze.cs
// Trent Added 2024-06-06
public event Action<Quaternion, Vector3> EyeRotationUpdated;
// end of Trent Added
On the Experiment Eye Gaze Right/Left
Game Objects, for the ExperimentEyeGaze.cs
script, "World Space" needs to be selected for the Tracking Mode
dropdown menu.