After a few blocks are rendered, the performance of the 3d scene drops significantly. This is probably because we're not reusing materials and meshes like we should, and I believe re-implementing the block render component using https://github.com/pmndrs/drei#instances could be a potential solution for this problem.
After a few blocks are rendered, the performance of the 3d scene drops significantly. This is probably because we're not reusing materials and meshes like we should, and I believe re-implementing the block render component using https://github.com/pmndrs/drei#instances could be a potential solution for this problem.