Added configuration to allow animations to be imported with opposite configuration.
Prefix is removed from the animation name.
Here are some examples.
For configuration Loop animations = true and Loop exception prefix = "_":
Animations in Aseprite: walk run _attack _engage
Result in Godot:
- walk (loop = true)
- run (loop = true)
- attack (loop = false)
- engage (loop = false)
For configuration Loop animations = false and Loop exception prefix = "loop_":
Animations in Aseprite: loop_walk loop_run attack engage
Result in Godot:
- walk (loop = true)
- run (loop = true)
- attack (loop = false)
- engage (loop = false)
closes #33
Here are some examples.
For configuration
Loop animations = true
andLoop exception prefix = "_"
:For configuration
Loop animations = false
andLoop exception prefix = "loop_"
: