Describe the bug
Camera Near Clipping range being high (usually 500+) stops any vegetation rendering. The terrain is still there and sometimes shadows too, but no trees.
To Reproduce
Steps to reproduce the behavior:
Any terrain with trees.
A camera with near clip distance at 1000 and far clip distance at 2000.
Move the camera so the terrain is visible.
Game view shows no trees while Scene view shows trees in the camera frustum.
Expected behavior
Trees should be visible in Game view.
Screenshots
Project(please complete the following information):
Unity version: 6000.0.11f1
Render Pipeline: Universal Render Pipeline
Render Pipeline Version 17.0.3
Nature Renderer Version 6.0.0
System (please complete the following information):
Describe the bug Camera Near Clipping range being high (usually 500+) stops any vegetation rendering. The terrain is still there and sometimes shadows too, but no trees.
To Reproduce Steps to reproduce the behavior:
Expected behavior Trees should be visible in Game view.
Screenshots
Project(please complete the following information):
System (please complete the following information):