Open gebdag opened 3 months ago
Same exact error here everytime I try to launch it, except I am using a Radeon 7900 XT gpu.
Same here. Windows 11 RTX4070
I fixed the issue reinstalling the VC redistributable https://aka.ms/vs/17/release/vc_redist.x64.exe
I fixed the issue reinstalling the VC redistributable https://aka.ms/vs/17/release/vc_redist.x64.exe
Good to hear. Tried it here on my end and unfortunately did not work :/ Still error on launch.
Same here. Also reinstalled VC, didn't work.
5800X3D + 6800XT
Mine says: Code: C0000005 (Access Violation - tried to read address 00000000000000008) Address: 00007ffa4a685c81
Couldn't even boot it, not even once.
Great works for me, thanks
Same error here, tried to reinstall VC redist to no effect. v1.0.2, doom 2, 5800x3d + 7900xt, windows 11 24h2
Code: C0000005 (Access Violation - tried to read address 0000000000000008) Address: 00007ffd9205a9b1
I fixed the issue reinstalling the VC redistributable https://aka.ms/vs/17/release/vc_redist.x64.exe
it worked after i did a repair then reboot the system.
Same for me: v1.0.2, Doom 2 (Steam), Ryzen 5800X + 6800XT, Windows 11 Pro 23H2
Code: C0000005 (Access Violation - tried to read address 0000000000000008) Address: 00007ffd9a955cc1
Repaired VC Distributable and rebooted, no joy.
Same error: Code: C0000005 (Access Violation - tried to read address 0000000000000008)
5800X3D, 7900 XTX, latest stable AMD drivers, Windows 11 Pro, updated
Can't wait to play! Looks awesome.
Eh, null pointer read somewhere.. can someone send a crash dump?
"Save report to disk" and send that file
Eh, null pointer read somewhere.. can someone send a crash dump?
"Save report to disk" and send that file
Here's my crash report with the same error.
Here´s mine:
Oof, something inside the AMD driver 🤔 I guess I misuse something without checking availability of some feature.
If someone is familiar with Vulkan SDK and Vulkan Configurator (to force Validation Layers, and output validation log), it would be helpful to understand where a problem might be
Low possibility, but maybe to update AMD drivers to latest until then..
Oof, something inside the AMD driver 🤔 I guess I misuse something without checking availability of some feature.
If someone is familiar with Vulkan SDK and Vulkan Configurator (to force Validation Layers, and output validation log), it would be helpful to understand where a problem might be
Low possibility, but maybe to update AMD drivers to latest until then..
i think the fluid simulation is the issue, i found it on the comment on other issue. https://github.com/vs-shirokii/gzdoom-rt/issues/14#issuecomment-2295427772
Oof, something inside the AMD driver 🤔 I guess I misuse something without checking availability of some feature. If someone is familiar with Vulkan SDK and Vulkan Configurator (to force Validation Layers, and output validation log), it would be helpful to understand where a problem might be Low possibility, but maybe to update AMD drivers to latest until then..
i think the fluid simulation is the issue, i found it on the comment on other issue. #14 (comment)
The gzdoom-rt2.ini file does not even show up for me in the /Documents/My Games/GZDoom/ folder after launching the mod once and getting the crash error unfortunately.
@tioslash
You can try to start gzdoom.exe
with +rt_fluid 0
argument.
I.e. create .txt file around your .exe, put gzdoom.exe +rt_fluid 0
in it. Rename .txt to .bat, and double-click that .bat file.
set your windows resolution to 1920x1080. This worked for me after the same error. Ingame is max 1080p possible
@tioslash You can try to start
gzdoom.exe
with+rt_fluid 0
argument.I.e. create .txt file around your .exe, put
gzdoom.exe +rt_fluid 0
in it. Rename .txt to .bat, and double-click that .bat file.
Hi, can confirm that this worked! I´ve created the .bat file and launched it without issues. Running 4k with FSR Quality mode and FG enabled on a 7900 XT. Latest drivers installed.
As soon as I enabled fluid simulation in the game options it crashed. So at least in my end this was definitely the issue.
@tioslash You can try to start
gzdoom.exe
with+rt_fluid 0
argument. I.e. create .txt file around your .exe, putgzdoom.exe +rt_fluid 0
in it. Rename .txt to .bat, and double-click that .bat file.Hi, can confirm that this worked! I´ve created the .bat file and launched it without issues. Running 4k with FSR Quality mode and FG enabled on a 7900 XT. Latest drivers installed.
As soon as I enabled fluid simulation in the game options it crashed. So at least in my end this was definitely the issue.
yeah, turning off the fluid simulation on ini file also worked for me, fluid simulation is definitely the issue causing it to crash on AMD GPUs, I'm using RX 6700 XT btw.
+rt_fluid 0
works for both 7900 XTX and 6800S. Anyone know what visuals I'm missing out on with this?
GZDoom version
The one shipped with 1.0.2
Which game are you running with GZDoom?
Doom
What Operating System are you using?
Windows 11
Please describe your specific OS version
Windows 11 Pro
Relevant hardware info
12700k, RTX 4090
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
The game gets to the Raytracing initialization step and then crashes with the following error message: "Code: C0000005 (Access Violation - tried to read address 0000000000000000)". Already tried to clear the config file. It worked fine yesterday. The only thing I installed in the mean time was the Wukong Benchmark off of Steam. Could it potentially be a dependency issue?
Steps to reproduce the behaviour.
Happens upon boot Happens with both RTGL1 and without
Provide a Log
CrashReport.zip