Overloading is a powerful tool - and VL even supports it when it comes to choosing overloads.
So, this quest is about the other way: offer 2 or more MyOp operations in your class, where the user can choose from later.
This is not so important when it comes to usual operations, where you always can just create as many as you want. But the constructor can only be patched once and no overloading is possible.
Overloading is a powerful tool - and VL even supports it when it comes to choosing overloads.
So, this quest is about the other way: offer 2 or more
MyOp
operations in your class, where the user can choose from later.This is not so important when it comes to usual operations, where you always can just create as many as you want. But the constructor can only be patched once and no overloading is possible.