Ender on the HexxyTest server found you can use break block to break the HexxyDim blocks, and not get launched out of the room. Let me know if you need more information
known. I am working on a patch
(it is because the method I use for kicking players out of the dimension is using the onBreak method but it does not care I may mixin to implement my own suggestion issue 558
Ender on the HexxyTest server found you can use break block to break the HexxyDim blocks, and not get launched out of the room. Let me know if you need more information