When running Jet Set Radio's attract mode, the skater will often disappear for a few frames at a time. This is not simply a Z-fighting bug because the skater's geometry isn't being rendered at all (check wireframe mode - default f4 keybinding).
This appears to have been introduced by commit 8dd484a752a74919cf30f71ed6bb817bfc297d9c ("sh4: clamp FTRC output when it exceeds certain values defined in the sh4 manual"). The problem is not observed prior to this commit.
When running Jet Set Radio's attract mode, the skater will often disappear for a few frames at a time. This is not simply a Z-fighting bug because the skater's geometry isn't being rendered at all (check wireframe mode - default f4 keybinding).
This appears to have been introduced by commit 8dd484a752a74919cf30f71ed6bb817bfc297d9c ("sh4: clamp FTRC output when it exceeds certain values defined in the sh4 manual"). The problem is not observed prior to this commit.