wheybags / freeablo

[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
GNU General Public License v3.0
2.16k stars 192 forks source link

Tile CEL decoding issue #136

Open wheybags opened 9 years ago

wheybags commented 9 years ago

tileerror

l3.til frame 155 (last one)

right is expected, left is as we decode it. Cause currently unknown

mewmew commented 9 years ago

Which CEL frame and which CEL image is this? I would guess l3.cel. What about the frame number?

wheybags commented 9 years ago

damn, that was fast :p The correct output is actually from your blizzdump, updated the op with the frame number

wheybags commented 9 years ago

reference #92

konopka90 commented 9 years ago

Problem with loading monsters/darkmage/dmagew.cl2. I included some quick fixes to avoid seg faults in my last pull request https://github.com/wheybags/freeablo/pull/134 but of course CEL/CL2 like this should be loaded properly.

mewmew commented 9 years ago

It looks like the left MIN frame is not included, either because it is the last frame of l3.min or for some other reason.

Frame 155 of l3.til consists of:

The MIN frames have been uploaded to https://imgur.com/a/lEvdp for reference. Note that MIN frames are referred to as pillars and TIL frames as squares.

mewmew commented 9 years ago

Problem with loading monsters/darkmage/dmagew.cl2.

It is because the darkmage has no walk animation so the CL2 image simply contains eight empty frames (one for each walk direction).

konopka90 commented 8 years ago

I found problem with CEL ctrlpan/smaltext.cel. All letters seems good but let's have a look at letter L, something weird happened.

font

918jess918 commented 10 months ago

I found problem with CEL ctrlpan/smaltext.cel. All letters seems good but let's have a look at letter L, something weird happened.

font

C, J, Q,T, are not lined corrcetly with all the others, to far spaced

pengyz commented 10 months ago

这是来自QQ邮箱的假期自动回复邮件。   您好,我最近正在休假中,无法亲自回复您的邮件。我将在假期结束后,尽快给您回复。