Closed WimpieRatte closed 5 months ago
Thanks for the suggestions! Glad you like it.
IPN = Inventory Profile Next (https://modrinth.com/mod/inventory-profiles-next). I just mentioned it as another inventory sorter/stash/extract type of mod, like what Quark does. (I used to use IPN until Quark updated to 1.20.1 as well. Another mod that do so, is Inventory Management (https://modrinth.com/mod/inventory-management))
Another suggestion: 7: Add r-click add functionality inside inventory (similar to bundles). (While inside your inventory, when you pick up an item with left click, you can right click it into the backpack. (The Bag of Holding (https://modrinth.com/mod/bag-of-holding) mod by Fuzs has this type of functionality.)
Another mod compatibility suggestion (more a nice to have): 8: Compatibility for shift + r-clicking with the backpack on a Crafting/Storage Terminal of Tom's Storage (https://modrinth.com/mod/toms-storage). (This is, of course, just a nice to have, because one can still stash things into a chest/barrel and extract those items into the terminal's storage via hoppers, etc.) Other mods like Applied Energistics (https://modrinth.com/mod/ae2) also have such terminals.
Thanks, The bundle things should hopefully be pretty easy, not sure though.
For putting into inventories, I look for an inventory Capability. Those mods probably don't have the terminals acting as inventories. There could be blocks that act like inventories that might work, maybe an interface or storage bus or something in AE. I can try to see if I can add a compat layer for those mods to see if they have easy ways to insert from terminals.
oh, forgot to say. Your idea on the nr 6 (custom compression recipies) is also cool. Sounds harder to implement than just compressing everything, but probably safer, just in case something is irrevertable, lol.
I would like the users to have more control and it shouldn't be much harder to implement. Plus it gave me an idea for some more features and a way to help with the filter problem, if I can get it to work the way I want it to
Screen isn't done, but this is the general idea I have.
With this idea, filters + maybe more features will become their own screens to allow for more configuration
The screen looks super cool! :D
Added a lot of your suggestions in 1.7.4. Missing a couple of things but I added them to my ever growing TODO list. I did nerf the skill points (just changed the default config), you can nerf more in the config although it will only change new backpacks not old ones.
Here's the changelog:
Just noticed the update. exited about using it!!! :D Thanks man!
Thought I'd shortly give some backpack feedback, as that's been requested in the description of the backpack :). It became my favourite backpack (Used to love Traveler's Backpack the most until now) because of the size, auto pickup + filter functionality! (That was even before I learned of the deposit into chests feature.)
Some suggestions: