The grid and plane now uses a vertex buffer object and is rendered with a GLSL shader which will reduce the CPU needed to calculate the grid each render.
Caches the option for toggling if a feature should be shown or not. This will also reduce a lot of CPU cycles.
Added actions for visualizer features to the visualizer toolbar:
These are now also netbeans actions which will be visible in toolbars/shortcuts/toolbox etc:
The grid and plane now uses a vertex buffer object and is rendered with a GLSL shader which will reduce the CPU needed to calculate the grid each render.
Caches the option for toggling if a feature should be shown or not. This will also reduce a lot of CPU cycles.
Added actions for visualizer features to the visualizer toolbar:
These are now also netbeans actions which will be visible in toolbars/shortcuts/toolbox etc: