Open ian-aus opened 7 months ago
Running Foundry v11 build 315 and SWNR 1.1.0. With 65 active modules.
When dragging a weapon from player character sheet inventory tab onto hotbar, it creates a Display macro rather than an Attack macro:
await Hotbar.toggleDocumentSheet("Actor.XSf4e3sD4m6H2d0V.Item.yIx0xpehvdv19gZw");
Same for skills from player character sheet skills tab:
await Hotbar.toggleDocumentSheet("Actor.XSf4e3sD4m6H2d0V.Item.spERkKi3nIHHm0jk");
I get the same behaviour if I drag a weapon from an NPC sheet onto the hotbar.
Thank you for the amazing work!
I will try to peak at this at some point sooner than later. Macro stuff is important to get right!
Running Foundry v11 build 315 and SWNR 1.1.0. With 65 active modules.
When dragging a weapon from player character sheet inventory tab onto hotbar, it creates a Display macro rather than an Attack macro:
await Hotbar.toggleDocumentSheet("Actor.XSf4e3sD4m6H2d0V.Item.yIx0xpehvdv19gZw");
Same for skills from player character sheet skills tab:
await Hotbar.toggleDocumentSheet("Actor.XSf4e3sD4m6H2d0V.Item.spERkKi3nIHHm0jk");
I get the same behaviour if I drag a weapon from an NPC sheet onto the hotbar.
Thank you for the amazing work!