Closed tenSunFree closed 7 years ago
Hi,
this is the intended behaviour. The demos show what happens when you add lots of animations in both the additive and non-additive way without letting the previous animation finish. In this case, dragging across the screen will add animations so rapidly that the non-additive version gets stuck completely because the animations get canceled before they have a chance to run.
If it is "return true", when the choice of "Additive animations enabled is false", long press the effect is not ideal Maybe you can change that way, or do you have other ideas?