Closed ZackyC closed 3 years ago
There is a bug in the SE SDK emulator and this version was built with this bug in mind. I have already encountered this problem with the example of "Resident Evil - The Missions". I'm not sure if this bug was on real phones - unfortunately I no longer have a working handset.
already trying with se emulator, bug only on happened with coliding object betwen character with environment ( walls, box) , but for health bar isn't happen? any possibilities to mapping button A and B for this games?
this is gameplay footage from 4 years ago on youtube, but i dont know if this playing with se emulator (emulator have narrower view angle) or real hardware but looks like still same games (moded keypad button assignment)
footage moded version https://m.youtube.com/watch?v=r0BmEUKhN58
footage vanila version on real hardware https://m.youtube.com/watch?v=1aFh-v0UbUU
Build version: JL-Mod_0.77.3+MC_0.98.5. Game version: 1.0.9 Moded button version Game resolution: 240 x 320 pxl Device model: REDMI NOTE 8 GINKGO Android version: 9.0 PIE Description of the issue: Tenchu Ayames Tale Healtbar overlaping with ground texture, but working fine with vanila version (unmoded keymap)
when starting from beginig chapter
when little bit walking ground texture is overlaping with health bar
download source seclub.org