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woodRock
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front-of-house-frenzy
Front-of-house Frenzy is a 3D grid-based game where you control a restaurant server, your objective is to serve food and drinks to customers while navigating a restaurant environment full of obstacles.
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Fix readme
#115
woodRock
closed
4 years ago
0
Add a link for the code demo to the readme.
#114
woodRock
closed
4 years ago
0
Restore main level
#113
woodRock
closed
4 years ago
0
Restore Main Level
#112
woodRock
closed
4 years ago
2
Make main menu the default
#111
woodRock
closed
4 years ago
0
Reset number of walkouts when game restarts
#110
woodRock
closed
4 years ago
0
Reset walkouts on new game
#109
woodRock
closed
4 years ago
0
Make the main menu default
#108
woodRock
closed
4 years ago
0
Main Menu as Default Screen
#107
woodRock
closed
4 years ago
1
Changed lighting in map
#106
toemily
closed
4 years ago
0
Basic implementation
#105
woodRock
closed
4 years ago
0
Create a MaxWalkout variable.
#104
woodRock
closed
4 years ago
0
Move GameOver screen functionality to MyInstance
#103
woodRock
closed
4 years ago
0
Move GameOver screen functionality to MyInstance
#102
woodRock
closed
4 years ago
0
Implement Game Over screen based on lose condition.
#101
woodRock
closed
4 years ago
0
Game Over Screen on Lose Condition
#100
woodRock
closed
4 years ago
0
Game over menu
#99
woodRock
closed
4 years ago
0
Re-assigned missing textures for tables
#98
toemily
closed
4 years ago
0
Added new drink pngs and reassembled level
#97
toemily
closed
4 years ago
0
Game Over Menu Widget
#96
toemily
closed
4 years ago
2
Add gamemode checks for gameover
#95
toemily
closed
4 years ago
1
Customer leaves and player is rewarded coins (Coins earned = amount of patience left)
#94
toemily
opened
4 years ago
0
Give food to customer, customer changes to eating pose for 30 seconds (Stop patience)
#93
toemily
opened
4 years ago
0
Go select food from the kitchen/bar (Deteriorate patience) - Jordan
#92
toemily
closed
4 years ago
0
Display bubble with order when within distance of table (Deteriorate patience)
#91
toemily
opened
4 years ago
0
Customer signals ready to order (Deteriorate patience)
#90
toemily
opened
4 years ago
0
Seat customers in browsing menu pose for 30 seconds (Pause patience) - Ashley
#89
toemily
opened
4 years ago
0
Get customers spawning in groups of 1, 2 ,3 and 4 randomly. And include other NPCs appearance.
#88
toemily
opened
4 years ago
0
Updated level
#87
toemily
closed
4 years ago
0
Added final food items and food pngs
#86
toemily
closed
4 years ago
0
Added drinks and drink pngs
#85
toemily
closed
4 years ago
0
Added walking and idle animations
#84
toemily
closed
4 years ago
0
Added drinks images for tray display
#83
toemily
closed
4 years ago
0
Soundtrack
#82
woodRock
opened
4 years ago
0
Spawn customer
#81
woodRock
closed
4 years ago
0
Spawn customer
#80
woodRock
closed
4 years ago
0
Updated level
#79
nuescatris
closed
4 years ago
0
Added poses pt.2
#78
nuescatris
closed
4 years ago
0
Added npc4 and fixed angry poses
#77
nuescatris
closed
4 years ago
0
Behaviour Tree for Customer NPC
#76
Raine1998
opened
4 years ago
0
Added wall divider
#75
toemily
closed
4 years ago
0
Added wall divider obstacle
#74
toemily
closed
4 years ago
0
Added bartender, chef and dishwasher into scene
#73
toemily
closed
4 years ago
0
Make patience bar using widgets for NPCs
#72
woodRock
opened
4 years ago
0
Added spill hazard
#71
toemily
closed
4 years ago
0
Added npc3 and spill hazard
#70
toemily
closed
4 years ago
0
Implement spawning of customers
#69
Jordan-E
closed
4 years ago
9
Added pot plant and ready-to-order bubbles
#68
toemily
closed
4 years ago
0
Updated NPC browsing pose and level
#67
toemily
closed
4 years ago
0
changed camera angle
#66
nuescatris
closed
4 years ago
0
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