Open shadoof opened 7 years ago
There's a chance this may be a regression due to the fix for self-axis placement. @shadoof, was this tested with your most recent pull (including that fix) or without?
Actually, I've just confirmed that this is related to the font used. On Linux, the placement matches. Urgh... I'll have to dive into this a bit closer.
Sorry about that @wphicks. Just confirming re: your previous comment that the testing was done after checking out develop in my installation, pull the most recent develop commits and then running the w3d previewer from the editor, standard fashion ...
Oh no, quite all right! It just means it's a more complex issue than I thought. Thanks very much for the details; I'll look into it.
@shadoof, if you have just a moment, is there any chance you could test this with the latest version on either master or develop? d9344552a9dfdfc0c0c7c5b880569117ee741199 changed how text alignment works entirely, and I'm somewhat hopeful that that might have helped.
@wphicks Had a quick look, but I'm a little confused. Let's sort this out over the weekend.
Sounds good, thanks very much for giving it a shot.
If we're still hoping to get fairly accurate rendering of legacy projects in the w3d, then this still needs addressing. Comparative screen shots from old and new renderer, from the opening state (before any click) of sample_17_rotation.xml:
The above is from CW renderer.
This is the w3d renderer.
It may also be worth noting that colors differ and the previewers still appear to have a different default scale and/or z-distance from the rendered objects in terms of 'Desktop starting camera position'.