xJon / Hexxit-II

The official sequel to Hexxit (2013)
https://technicpack.net/modpack/hexxit-ii
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Dimensional doors Problems #242

Open Salamyyy opened 1 month ago

Salamyyy commented 1 month ago

Was this bug reported before?

Please provide a link to your crash report or latest.log, if relevant

No response

If you have any, please provide a list of additional mods

Dimenional doors, Essential

Please describe the issue you are experiencing

A friend and mine are having a bit of an issue with Dimensional doors and its dungeon generation. We go into the dungeons and go deeper. after going though the dungeon and going though some doors we get the message " There was a problem teleporting you. please report this bug". After that we either get always the same rooms we had before (Which can lead to infinite dungeons) or we just cannot enter any other door ever. is there a fix for this? We are also using essential for multiplayer but I doubt that that would cause issues.

xJon commented 1 month ago

Can you provide the game log from the session you got that error? You can also try manually updating Dimensional Doors to this version and see if it resolves it.

Salamyyy commented 1 month ago

As a little question since this is one of my first times reporting this sort of stuff: Is this like a file that I would need to send or is it a technic console log while playing? And if, what would be the file path for that Log? Sorry if it seems stupid 😅. Thanks in advance :)

xJon commented 1 month ago

No worries, I'm referring to \logs\latest.log from the modpack installation folder of the client that is hosting the server:

  1. Select the MODPACKS tab, then click on Hexxit II
  2. Click on Modpack Options âš™ in the top right corner
  3. Click on Open at the top right corner of the pop-up window
Salamyyy commented 1 month ago

Okay im just going to send you the debug and the latest log from the last singleplayer session in Hexxit where I reproduced the bug: latest.log debug.log

I hope that this is going to help find the issue. If there is any update or anything that I can still do on my end then just tell me :) Btw sorry for being a little late on answering the message. Had some things to sort out on my end xD

xJon commented 1 month ago

@Salamyyy I've asked the author in Discord, in the meantime could try a couple of things?

Salamyyy commented 1 month ago

I can definetly say that essential is not the cause since ive reproduced this bug without essential in the modpack. I can look at getting the newer version and testing it real quick. Ill get back to you in just a bit.

Salamyyy commented 1 month ago

would any sort of config reset that need to be changed to basically have the old experience with..... lets say.... number of DD dungeons in a newly generated world since the mod version has been changed? xD

xJon commented 1 month ago

@Salamyyy There shouldn't be a need to change the configuration of the mod upon updating it?

Salamyyy commented 1 month ago

Yea I made a basic world and I guess I was just unlucky cause then I made superflat and tested there xD

Okay updated the version but the same thing happens again when testing it. Here is the new log: latest.log debug.log

xJon commented 1 month ago

@Salamyyy Can you try this test build by @TheComputerizer (with these changes) and see if that resolves it?

Salamyyy commented 1 month ago

Okay ive tested it for a while now with me going into one dungeon like very very deep and I think it got fixed in that experimental version. Soooo yaaayyyyyy. That is finally over xD. Thank you very much for your help still :)

xJon commented 1 month ago

Will be included in the next Hexxit II update :)

Salamyyy commented 1 month ago

Is there something that I could add btw? Is there any way to have some sort of villagers that are able to trade Tinker Construct Ingots? That would be incredible for my inner ocd of those Items collecting dust in storages xD

xJon commented 1 month ago

I'm not sure, but you can ask people over the Discord server: https://discord.com/invite/technic