xenia-project / game-compatibility

https://xenia.jp
BSD 3-Clause "New" or "Revised" License
474 stars 145 forks source link

534307EC - Tomb Raider Underworld #541

Open Sleepy93 opened 8 years ago

Sleepy93 commented 8 years ago

Marketplace

Tested on (https://github.com/benvanik/xenia/commit/1f44cfe94375a489b77deab8f5654b1636657263)

Issues:

Game starts, the menu has missing some parts but working. If I start a new game it's loading for a few minutes and after it nothing happens.

Log:

Log file

Screenshot(s):

Picture

Labels:

Sleepy93 commented 8 years ago

Tested On: (https://github.com/benvanik/xenia/commit/1a5d4b99fc1e1cf775feb86d67b2d10ebff04679)

Issues:

Logs:

Log file

Labels:

Sleepy93 commented 8 years ago

Update

Tested

On (https://github.com/benvanik/xenia/commit/69be82c7860f4303f4ab03a5be5488c25b9f2bff)

Log

File (https://gist.github.com/Sleepy93/feaf0019ccd65a304966a2603460e73a)

Labels

Sleepy93 commented 7 years ago

Update

Xenia says: The guest has crashed. Xenia has now paused itself.

Tested

On (https://github.com/benvanik/xenia/commit/70bd283e80125932339f23a54e5efcb3c74f0456)

Log files

TombRaiderUnderworld_70bd283e_161210.txt

Sleepy93 commented 7 years ago

Update

Xenia says: The guest has crashed. Xenia has now paused itself.

!> 00000028 BaseHeap::Alloc page count too big for requested range !> 00000028 PhysicalHeap::Alloc unable to alloc physical memory in parent heap !> 00000028 BaseHeap::Alloc failed to find contiguous range !> 00000028 PhysicalHeap::Alloc unable to alloc physical memory in parent heap !> 00000028 RtlNtStatusToDosError => 2 !> 00000028 RtlNtStatusToDosError => 3E5 w> 00000004 GPU: Write to unknown register (045E = 00000004)

Tested

On (https://github.com/benvanik/xenia/commit/d748dd3cf8ceeea159ad11319dca6e7aa48f5bea)

Log file

xenialog.txt

Labels

(still)

bdeimos commented 6 years ago

Tested on (https://github.com/xenia-project/xenia/commit/f89b4626a37dd4d1e5a817909252d3d4dd054299)

Another guest crash.

xenia.zip

Parovozik commented 6 years ago

@bdeimos Hi. Can you try start this game with key [ --protect_zero=false] ? Thanks

bdeimos commented 6 years ago

With --protect_zero=false it does go ingame. Gameplay is black screen with choppy sound.

xenia.zip

Parovozik commented 6 years ago

Tested on (https://github.com/xenia-project/xenia/commit/f89b4626a37dd4d1e5a817909252d3d4dd054299)

issues

full misssing 3D graphics part unstable

log

Tomb Raider Underworld.log

Screenshots:

bandicam 2018-07-01 02-44-58-021 bandicam 2018-07-01 02-45-10-627 bandicam 2018-07-01 02-45-31-840 bandicam 2018-07-01 02-46-08-932

labels

gpu-missing-drawing cpu-jit-problems state-gameplay

UroshUchiha commented 6 years ago

Here's a lot without --protect_zero=false just for the sake of it on build (https://github.com/xenia-project/xenia/commit/ba7dc6b2d7187a233d7175c75994828b498bec58) Tomb Raider Underworld.zip

With --protect_zero=false it goes into the game. Main menu is smooth on i7-8700k, cinematics don't show and the sound is choppy when the mansion level loads.

Etokapa commented 5 years ago

Tested on https://github.com/xenia-project/xenia/commit/6e5a0ebf7b9c1a3a967ec2ab87fe455301c0983a

Goes ingame, but freezes shortly after. High GPU usage, but graphics looked fine on menus, cutscenes, and few seconds of gameplay.

:warning:You must set protect_zero=false!

xenia.zip

tr (2)

More Screenshots ![tr (3)](https://user-images.githubusercontent.com/31154606/67997748-8e1f9480-fc23-11e9-80d2-f3230728973e.png) ![tr (4)](https://user-images.githubusercontent.com/31154606/67997749-8e1f9480-fc23-11e9-8a50-8f0430705003.png) ![tr (1)](https://user-images.githubusercontent.com/31154606/67997746-8d86fe00-fc23-11e9-939e-4f5034a981ef.png)
illusion0001 commented 5 years ago

That's a Pull Request build. Status will not be updated.

Etokapa commented 5 years ago

I just used the latest build from 3 days ago. Anyways, here's a log from current build.

Tested on https://github.com/xenia-project/xenia/commit/9deb710607895177273f38b3bcf54c4fdf69c50b Was able to progress further in the level, though the game stutters and pauses frequently before freezing like above.

xenia.zip l

state-gameplay

JOHN30011887 commented 4 years ago

The flickering terrain seems to be fixed in this game but still has freeze/hang issue after few seconds to few minutes and is always random, you get a loud audio buzzing sound when this happens.

I tried both latest official master build and latest canary build both do exact same thing

gabrielgeog commented 3 years ago

February 7th, 2021

Played with latest build.

Please fix the audio and crash issues

Log file

xenia.log

gabrielgeog commented 3 years ago

April 27th, 2021 version

Crash issue in the end of Croft Manor (prologue) still persists.

Game might be graphically broken, easily fixed setting _depth_float24conversion = truncate in config

ColourfulPhoenix commented 3 years ago

The main game still crashes soon after the start :( Don't know why,but newest version(both master and canary) can't recognize the title update anymore,make the dlcs unplayable TEST The older version (11/25/2020) can run the dlc.

gabrielgeog commented 3 years ago

The game FINALLY goes through the prologue. Thank you! All DLCs works fine. The constant, strange and flickering noise in the sound persists, though. I think it's somehow related to water sounds, because it happens only when Lara is near water. Sometimes some music tracks fail playing or end up not playing at all at some parts of the game.

aaa 1 2 3 4

ColourfulPhoenix commented 3 years ago

Hi Gabriel,could you please share the title update you're using?I dumped the title update from my console,but it still doesn't work with the newest xenia.Thanks!

kotn3l commented 3 years ago

What config do you have @gabrielgeog? My game looks like this on the latest Xenia version. Screenshot_1 Audio is also really bad. You can't hear anything, cause it keeps repeating like 100ms and it's loud.

EDIT: not an AMD GPU, but this is on a GTX 1070. Another testing later, ROV works.

gabrielgeog commented 3 years ago

@ColourfulPhoenix it seems that sharing Title Updates isn't allowed, sorry.

@kotn3l to fix this graphics issue, open your xenia.config.toml file and inside it find "depth_float24_conversion". Right after it, between the two " insert the word "truncate" so it looks like this:

depth_float24_conversion = "truncate"

Save the file and you're good to go.

ColourfulPhoenix commented 3 years ago

lol thank you Gabriel,it seems that we use the same title update. maybe I need to redownload this game to make these dlcs work. glad to hear this game is playable on xenia now!

FlyJFly commented 3 years ago

The game crashes at the entrance of the tomb in the mediterran sea after unlocking the door, i haven't checked the dlc because i don't own them

ColourfulPhoenix commented 2 years ago

depth_float24_conversion = "truncate" no longer works in the newest canary version any more. use render_target_path_d3d12 = "rov"

gabrielgeog commented 2 years ago

@ColourfulPhoenix tysm for the update :)

DarkTein commented 1 year ago

Same issue as kotn3l. ROV isn't helping in my case. xenia.log

gabrielgeog commented 8 months ago

Captura de Tela (32)

Full game and DLC works normally setting render_target_path_d3d12= to "rov" in the config. If set to RDT, there are many visual/graphical glitches which makes it pretty unplayable.

Playing in rov, however, will make the game stutter when entering new areas, I believe this is related to shader cache building.

Also it must run in d3d12.

Also the sound constantly suffer from clippings and various bugs.

SuDunPo commented 7 months ago

Not work on SteamDeck. Every time orange-glitch screen if use vulkan, or blue&green-glitch if you use d3d12, even if you change parameters. But yeah linux unsupported so..

dimakozhanov commented 5 months ago

Is there a way to remove the vertical line at resolutions above 720p ?.

xenia_canary exe Screenshot 2024 06 16 - 03 13 47 70

knight-ki11er commented 2 weeks ago

DLCs no longer work on the latest canary build

Sowa95 commented 2 weeks ago

@knight-ki11er on latest Canary DLC is stored in content/0000000000000000/534307EC by default, regardless if you migrate data or install from scratch. But for this game to recognize DLC it has to be placed in content/profile ID/534307EC instead. Should look like this, of course you can have different profile ID than mine:

1

Proof: 2

knight-ki11er commented 2 weeks ago

@knight-ki11er on latest Canary DLC is stored in content/0000000000000000/534307EC by default, regardless if you migrate data or install from scratch. But for this game to recognize DLC it has to be placed in content/profile ID/534307EC instead. Should look like this, of course you can have different profile ID than mine:

1

Proof: 2

2024-11-05 004411 534307EC - 2024-11-05T00-43-09

knight-ki11er commented 2 weeks ago

So, it seems in order to work dlcs must be installed in content/0000000000000000/534307EC/00000002 but at the same time content/profile ID/534307EC/00000002 should have empty folders with the same names as folders in content/0000000000000000/534307EC/00000002

2024-11-05 180716 2024-11-05 180756 534307EC - 2024-11-05T17-53-12

UroshUchiha commented 2 weeks ago

Can confirm. I too needed to have the empty folder structure in the Profile ID path for it to work now.