xivdev / Penumbra

FINAL FANTASY XIV modding, but actually good this time
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.kdb files not loaded by Meta Manipulations #457

Open Ghoulfriend opened 3 weeks ago

Ghoulfriend commented 3 weeks ago

Changing the extra skeleton parameters in Penumbra doesn't load/adjust .kdb files This results in the items that have them appearing incorrect if item converted, as well as modders being unable to properly utilize these extra skeletons for modded content.

Currently as of writing at least the following gear items possess a kdb file:

Textools does adjust/load these correctly.

Examples:

With .kdb loaded
![img](https://i.imgur.com/t7h6eeN.png)
Without .kdb loaded
![img](https://i.imgur.com/LLwRCyJ.png)
Ottermandias commented 3 weeks ago

Should be handled in new testing build, check it out. (BNMB too, no clue if anything uses those yet)

Ghoulfriend commented 3 weeks ago

Seems to work fine with the latest testing build, haven't come across BNMB myself though.