xu4-engine / u4

xu4 "Ultima IV Recreated"
http://xu4.sourceforge.net
GNU General Public License v3.0
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Sounds #8

Open cambragol opened 2 years ago

cambragol commented 2 years ago

I am not sure if you are interested, but I did some work a while back to get all the sounds correct for Dos, C64 and Apple.

The DOS sounds are found here:

https://github.com/cambragol/xu4/tree/master/sound/dos

The apple II and c64 sounds are not named/sorted the same as dos, so might need some work to fit. In any case, the files are all recorded and cleaned up nicely. Incorporate them if you want.

WickedSmoke commented 2 years ago

Having variations from 8-bit systems that sound very similar isn't really my jam, but someone else could package those easily enough for the new module system. The complete set of spells may come in handy though.

I see that the C64 samples have a DC offset. Do you know how they were recorded? Sox can be run with the dcshift option to eliminate that.

The current sound set is a hodge podge from various sources. Some of the newer ones changed for v1.0 are captures from Dosbox. A few that I added (e.g. wind trap) are more realistic samples. Support for rFX files has just been added to allow for a large number of sounds to be packaged using very little disk space. The cannons, ship damage, and cyclone in the current snapshot use them.

cambragol commented 2 years ago

The C64 samples were recorded in Frodo...I think. It has been some time. No idea what a DC offset is. They are just straight recordings captured from the sound card directly.