A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
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Splats getting cut off even with culling disabled #72
Tried to import a 3D Gaussian Splat, the splat looks normal in all other programs but gets cut off in certain parts in Unreal. When moving the culled parts pop back in and out.
Entire parts like a chunk of the tree and ground in the example image get entirely cut off. I have already tried changing multiple culling and rendering settings.
Tried to import a 3D Gaussian Splat, the splat looks normal in all other programs but gets cut off in certain parts in Unreal. When moving the culled parts pop back in and out. Entire parts like a chunk of the tree and ground in the example image get entirely cut off. I have already tried changing multiple culling and rendering settings.
https://poly.cam/capture/cc3d288a-06b3-412a-86e0-1cff99dae065