issues
search
yuxuanzhuang
/
ggmolvis
Molecular visualization for MDAnalysis with MolecularNodes in Blender
https://www.yuxuanzhuang.com/ggmolvis.github.io
GNU General Public License v3.0
16
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Keyframing and Animation
#48
PardhavMaradani
opened
1 week ago
2
Plots in 3D viewport and renders
#47
PardhavMaradani
opened
1 week ago
2
Fallback for storing blend file
#46
yuxuanzhuang
closed
1 month ago
5
Introduce DelegatedProperty to better sync data between Python-level objects and changes made directly through the Blender GUI
#45
yuxuanzhuang
opened
1 month ago
1
ENH: `ggmolvis.blend` permissions fallback
#44
tylerjereddy
closed
1 month ago
0
POC: Control Camera View in jupyter notebook
#43
yuxuanzhuang
opened
1 month ago
1
Example mapping of colors
#42
BradyAJohnston
opened
1 month ago
2
BUG, TST: ggmv test cleanup can fail
#41
tylerjereddy
opened
1 month ago
6
Build doc with readthedoc with bpy 4.4
#40
yuxuanzhuang
closed
2 months ago
1
TST: add render testing, mark as xslow
#39
tylerjereddy
closed
1 month ago
8
Rename Molecule to Trajectory for consistency with MolecularNodes
#38
yuxuanzhuang
closed
2 months ago
5
ENH: freeze-frame functionality
#37
tylerjereddy
opened
2 months ago
7
Refactor Rendering API to Single-Camera Approach with Object-Centric View Switching
#36
yuxuanzhuang
closed
2 months ago
3
DOC: updating atomgroups and bilayer slices
#35
tylerjereddy
opened
2 months ago
17
BUG: early exit on Mac ARM render without sufficient error message detail
#34
tylerjereddy
opened
2 months ago
7
Deliverable Focus Capabilities
#33
tylerjereddy
opened
2 months ago
5
WIP, ENH: draft color support on material
#32
tylerjereddy
opened
2 months ago
1
WIP, ENH: early draft of color support
#31
tylerjereddy
opened
2 months ago
1
MAINT: handling coordinate files through MDAnalysis (absence of trajectory)
#30
tylerjereddy
opened
2 months ago
5
DOC, ENH: usability of `scale` and association with VDW radius of particles
#29
tylerjereddy
opened
2 months ago
3
WIP, ENH: frame number via compositor
#28
tylerjereddy
opened
2 months ago
8
Design choices for Text Annotations
#27
PardhavMaradani
opened
2 months ago
9
ENH: offering feature parity across backends or erroring out
#26
tylerjereddy
opened
2 months ago
4
ENH: portably enabling optimized backends by default
#25
tylerjereddy
opened
2 months ago
4
A discussion on overall structure
#24
BradyAJohnston
opened
2 months ago
10
WIP, ENH: user-contributed material demo
#23
tylerjereddy
opened
2 months ago
12
ENH, DOC: expose frame averaging
#22
tylerjereddy
closed
2 months ago
3
ENH: use compositor to set solid background color
#21
tylerjereddy
closed
2 months ago
2
Version testing
#20
BradyAJohnston
opened
2 months ago
0
ENH: user control of focal length
#19
tylerjereddy
closed
2 months ago
3
MAINT: vim .gitignore
#18
tylerjereddy
closed
2 months ago
0
ENH: background setting flexibility
#17
tylerjereddy
closed
2 months ago
1
WIP, ENH: support frame bounds for movie renders
#16
tylerjereddy
closed
1 month ago
11
ENH, MAINT: control "dead time" at end of mp4 movie renders?
#15
tylerjereddy
opened
2 months ago
2
WIP, ENH: SceneObject text overlay
#14
tylerjereddy
opened
2 months ago
14
BUG: segfault on exit
#13
tylerjereddy
closed
2 months ago
4
Add Persistence
#12
yuxuanzhuang
closed
2 months ago
1
Selections / Representations of the same data
#11
BradyAJohnston
opened
4 months ago
10
Test MN 4.2.10
#10
yuxuanzhuang
closed
4 months ago
1
Update installation_module.rst
#9
marinegor
closed
4 months ago
3
Fix tests on main
#8
BradyAJohnston
closed
4 months ago
4
Update installation_module.rst
#7
marinegor
closed
5 months ago
2
More docs
#6
yuxuanzhuang
closed
5 months ago
1
How we handle rendering
#5
BradyAJohnston
closed
2 months ago
10
Expose more render options
#4
BradyAJohnston
opened
5 months ago
1
Add documentations
#3
yuxuanzhuang
closed
5 months ago
1
Generate documentation with Readthedoc
#2
yuxuanzhuang
closed
5 months ago
1
Two-way synchronization between Python-level objects and changes made directly through the Blender GUI
#1
yuxuanzhuang
opened
5 months ago
2