yvsarkisyan / keeperfx

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Computer player should function on lava-map #619

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
A computer player should be able to function properly on a map containing lava.
See attached map and notice blue will get stuck right away in r1843. On some 
maps the CP will dig around lava but for some reason not here.

If you load the map, eventually the CP should beat you if you do nothing. This 
never happens.

Original issue reported on code.google.com by Loobinex on 16 May 2015 at 3:50

Attachments:

GoogleCodeExporter commented 9 years ago
I know -newdig does not handle liquids yet. However, is this exclusively a 
-newdig issue? If so, I propose changing issue title to include -newdig to 
avoid confusion.

Original comment by eatpajdi...@gmail.com on 18 May 2015 at 5:38

GoogleCodeExporter commented 9 years ago
I reported this issue in r1843 without the -newdig option.

Original comment by Loobinex on 18 May 2015 at 7:33

GoogleCodeExporter commented 9 years ago
Ah alright. I'll try it in -newdig but that means Mephisto will want to look at 
it as well

Original comment by eatpajdi...@gmail.com on 18 May 2015 at 7:41

GoogleCodeExporter commented 9 years ago
Priority high for newdig, will lower it back to medium once fixed there.

Original comment by eatpajdi...@gmail.com on 22 May 2015 at 7:17

GoogleCodeExporter commented 9 years ago

Original comment by eatpajdi...@gmail.com on 22 May 2015 at 7:19

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
Same map attached with heroes removed.

Original comment by Loobinex on 23 May 2015 at 3:17

Attachments:

GoogleCodeExporter commented 9 years ago
r1854 implements this in newdig

Original comment by eatpajdi...@gmail.com on 23 May 2015 at 8:35

GoogleCodeExporter commented 9 years ago
Lowering priority to original since this is also an issue with regular AI

Original comment by eatpajdi...@gmail.com on 23 May 2015 at 9:21

GoogleCodeExporter commented 9 years ago
Tested in r1854

TC619_2:
+ Blue builds bridges to gold and portal and manages to kill player. Good. 
However:
- Bridge is only build towards gems, not around gems for optimal mining.
- Bridges are build two or three tiles wide. (Suggest retest after Issue #621 
is fixed)

TC619_1:
- Blue fails to recognise deadly hero pockets in lava. (Suggest retest after 
Issue #618 is fixed)

Original comment by Loobinex on 24 May 2015 at 12:15

GoogleCodeExporter commented 9 years ago
Tested in r1854

TC619_3:
- When the CP has no bridge he digs a straight line over water to claim the 
portal instead of tunneling around it.

Original comment by Loobinex on 24 May 2015 at 9:26

Attachments:

GoogleCodeExporter commented 9 years ago
Yeah portal claiming is using old code atm. Guess I'll need to replace it.

Original comment by eatpajdi...@gmail.com on 24 May 2015 at 11:58

GoogleCodeExporter commented 9 years ago
As for gem problems, please put them on their own issue (if there isn't one 
already). I need to go through gems in a separate pass because their logic is 
rather dissimilar from gold.

Original comment by eatpajdi...@gmail.com on 24 May 2015 at 4:50

GoogleCodeExporter commented 9 years ago
Lava-gem issue has become Issue #631. Regular gem issue is Issue #626.

Original comment by Loobinex on 24 May 2015 at 9:18