zabi94 / ExtraAlchemy

Extra Alchemy: a Minecraft mod that expands on potions
Other
38 stars 16 forks source link

Try to add E.A's potion effect to another mod trough JSON file [Doesn't work] #67

Closed PickyPixelStudio closed 4 years ago

PickyPixelStudio commented 4 years ago

Compile the following template. Fields marked with (*) are mandatory, Fields with (-) are optional, Fields with (!) are mandatory in case of crash or bug


Type of Issue/Request (Bug / Crash / Suggestion / Translation / ...):

Issue with another mod.


Version of the mod or build number:

ExtraAlchemy : 0.5.2


Are you a Single Player, a Multiplayer Client (You are a player in a server) or Server Side?:

Single Player


Minecraft Version (1.9.4, 1.10, 1.10.2, 1.11.2...):

Minecraft : 1.12.2


Description (or what were you doing when it crashed):

After long research, I haven't figured out how to add a potion effect from ExtraAlchemy to another mode for creating our own armor sets. Called RealisticArmorTiers, however, I use the same name as the logs ... For effects from Minecraft, or PotionCore, everything works, but not those from ExtraAlchemy.


Pastebin of the log (fml-client-latest.log from your instance/logs folder):

Crash Log


ModPack (or list of mods via Pastebin. If using a modified modpack, write BOTH the modpack AND the link to the full mod list):

Mods List


Pastebin of the config file (extraalchemy.cfg from your instance/config folder):

ExtraAlchemyCFG


OS and Java version (Java8 + Windows10 / Java7 + MacOS / ...):

Java8 Update221 + Windows 10


Other information that you think might be useful:

ReallisticArmorTiers JSON look like this : JSON Working Gear sets called "Wool", with some potion effect. This one working well. But this one, doesn't work at all : JSON Not Working

If you need to see my entire JSON file from ReallisticArmorTiers : Here

Thanks by advance. NB : my english is not really accurate, don't blame me.

zabi94 commented 4 years ago

You are using magnetism_normal which is a potion type, not a potion.

You can only use potion names, the same that you get when you hit tab when writing a /effect extraalchemy: command, in your case "extraalchemy:effect.magnetism" if I recall correctly.

Let me know if that solves your problem.

PickyPixelStudio commented 4 years ago

Yep!

All effect from Extra Alchemy work perfectly. Thanks a lot for your help <3

PS : I need to close this issue?! I never use github before...

zabi94 commented 4 years ago

I'll do that, don't worry