Open DivertedCircle opened 3 years ago
I may have overlooked this even being a feature of the default sheet. But yeah, makes sense. I'll have to think about how this can be managed.
How does one modify these values on the default sheet? I don't see an option for it on NPCs, only Players.
The default sheet doesn't have an option to modify Temp HP or Max HP. The options must exist however, because the Tidy5eNPC sheet adds sections for both Temp HP and Max HP changes. Screenshot is from Tidy5eNPC: https://github.com/sdenec/tidy5e-sheet
I wanted to check to see if TidySheets was doing something like adding their own values to the data model. They are not. The temp and tempmax values are there, the default 5e sheet just doesn't appear to expose them.
There is an MR for the DND5e System to add Temp HP to NPCS https://gitlab.com/foundrynet/dnd5e/-/merge_requests/490
Is this how you would imagine this working @DivertedCircle and @zeel01? This is coming in 1.6.x in DND5E system via the MR above for the standard NPC sheet. I've put together the least intrusive way I could think to implement this into Monster Blocks.
https://user-images.githubusercontent.com/7407481/158826051-a2e82168-f7e5-4d02-a16b-7ef98d3ed850.mp4
Yeah, that's not bad.
Yeah, that'd work great.
@zeel01 Any idea when this might be implemented? This feature missing is my only real complaint with MonsterBlocks.
Any creature can have temporary HP or its Max HP increased/decreased, especially if a NPC can cast Aid or a similar spell. Currently there's no way to add temp HP or temporarily modify Max HP on the sheet without having to revert to the default sheet.