SeaCreatures still spawning over land, and i fixed it.
if ( m_Water )
{
TileMatrix tiles = Map.Tiles;
LandTile _tile = tiles.GetLandTile(x,y);
int id = _tile.ID;
if((id >= 168 && id <= 171) || id == 100)
{
return new Point3D( x, y, this.Z );
}
else
{
continue; // fixed by lixi
}
}
Original issue reported on code.google.com by RuJie....@gmail.com on 8 May 2012 at 3:48
Original issue reported on code.google.com by
RuJie....@gmail.com
on 8 May 2012 at 3:48