zerydaa / confogl

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A few minor things about the (tank) spec hud #109

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
When a tank dies, the tank spec hud will show "Health: Dead" as intended for a 
short moment, then switch to "Health: 1 / 1%" and show it until the hud 
disappears. 
Also, if he was an fire, the "On Fire:" status will switch to "Yes, 61 sec" 
when the tank finally dies, then to "No" until the hud disappears.

I know, not a problem, just a little bug that could be fixed.

The normal spec hud shows similar symptoms when a tank dies, also the % for the 
tank's health will always stay at 100% even if he gets damaged. And maybe add 
the remaining seconds until death when on fire, and keep the % health?

Original issue reported on code.google.com by Dynastic...@googlemail.com on 31 Oct 2010 at 8:09

GoogleCodeExporter commented 8 years ago
"The normal spec hud shows similar symptoms when a tank dies, also the % for 
the tank's health will always stay at 100% even if he gets damaged."

I'm pretty sure the % number you see in the spec HUD is the tanks frustration 
and not his health. It will go down when he loose LOS, and you see his HP in 
numbers right next to the rage %. 

Original comment by maroll...@gmail.com on 31 Oct 2010 at 4:25

GoogleCodeExporter commented 8 years ago
Mob timer is counting to into negative values when no horde spawns due to a 
tank or event.

 - "I'm pretty sure the % number you see in the spec HUD is the tanks frustration and not his health."

Oh ye, I guess you're right about that one, I thought it was the % of HP, but 
frustration makes more sense.

Original comment by Dynastic...@googlemail.com on 10 Nov 2010 at 4:16

GoogleCodeExporter commented 8 years ago
Something we'll fix eventually, but pretty close to the bottom of the to-do 
list since the important information is still displayed correctly.

Original comment by Canada.R...@gmail.com on 13 Jan 2011 at 3:00