Closed erikquinn closed 7 years ago
Note: this is ESPECIALLY important when it comes to adding pseudopilots (people who can enter the commands you say to them), as there may be many many airplanes on the screen and if they can hear and type the numbers and enter the command instead of searching for the airplane first, much time and effort can be spared. (Trust me, this plagued us with some of the students pseudopiloting in our simulators at Kent State).
The ATC repository is being migrated to it's new home at https://github.com/openscope/openscope, and thus, all issues are being closed. If this is still an issue with the latest version of the sim (accessible at http://www.openscope.co), or is a feature you still think we are lacking, please reopen the issue at the new repo.
Please note that the vast majority of these issues have been copied to the new repository, or else are covered by other issues created there. See the below screenshot for what it looks like when your issue is known in the new repo:
Thank you!
Closing this issue.
Currently, you can type out any callsign and select the aircraft that way instead of shuffling back and forth from keyboard to type and mouse to click on the aircraft to select it.
A more useful implementation of callsign matching would be to allow matching via flight numbers only. Conveniently, the game is already set up to ensure every flight number is unique (eg there will never be a
AAL525
andUAL525
in the same game). Therefore, if I want to selectVRD858
, I should be able to, with nothing selected and without clicking, type858 c 50
to climb the guy to 5000.