zolsonchamp / GenreMashGame

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create win and lose conditions for both sides #14

Open okoshi42 opened 9 months ago

okoshi42 commented 9 months ago

add win conditions for both sides so that multiplayer can be implemented. for FPS player win conditions: give objective structures hp and take damage functionality, when all objectives are destroyed FPS win event is triggered.

for RTS player win conditions: create a timer for the game duration when fps player dies or time runs out RTS win event is triggered.

okoshi42 commented 9 months ago

THIS ISSUE IS URGENT AND SHOULD BE COMPLETED ASAP

spanish-mike commented 8 months ago

mechanisms are in, the actual conditions need to be decided upon as a group during testing